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nibil Site Admin
Joined: 24 Jul 2006 Posts: 23
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Posted: Sun Jan 14, 2007 6:59 pm Post subject: A week In Jokosher II - Another week older |
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The warm and fuzzy glow left by Christmas and new year is over and the cold and wet January blues have settled in and are busy making themselves comfortable for an extended stay (unless you live in the southern hemisphere of course in which case you're to busy surfing and sunbathing in the summer sunshine to be sat inside reading forums. I'm not jealous, oh no, not at all).
So lets take a moment to warm ourselves in the glow of other peoples week of hard work:-
* A number of improvements to the undo system have been made, building on the changes reported last week.
* Johng has fixed bug 78666 (click track not being set up after a project has been loaded)
* The volume levels in the mixing view are now localized. If you are french you will see 0,50 instead of 0.50
* The volume system has been changed to allow audio to amplified to 4x its original volume, previously the volume of the imported clip was the loudest you could get.
* The waveform now shows more detail when you are fully zoomed in. This is experimental because it means the waveform changes as you zoom. If you like it, or hate it shout!
* New audio recorded now appears at wherever the playhead currently is and will crop any audio it overlaps with. This is fully undoable thanks to the new undo system.
* A number of other changes nicely documented by Laszlo, take a look at http://jokosher.python-hosting.com/timeline to see them all explained.
Meanwhile the debate on if the 'play' button should become 'pause' when playing (as is common practice in audio players), or if play and pause should be two seperate buttons (as the Gnome HIG requires) continues on the mailing list with valid arguments on each side, read the archives ( http://mail.gnome.org/archives/jokosher-devel-list/ ) for the full debate.
In other news, it is beginning to look like the next release (on 14th March) will be 0.9 becuase a couple of the features we want in the 1.0 release are going to cut it fine to be ready in time. However the feature freeze which was going to be 1st Feb will be left flexible to give them as much time as possible, and if they dont make it, well its more important they work properly then they make deadlines, right? This isn't Microsoft you know
And if you're not warmed up after all that activity, well maybe you should get involved and get in on the action. |
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jono Jokosher Developer

Joined: 06 Jul 2006 Posts: 80
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Posted: Mon Jan 15, 2007 1:11 am Post subject: |
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Great report Chris! Keep them coming!  |
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David Corrales Jokosher Developer
Joined: 20 Nov 2006 Posts: 35 Location: San Jose, Costa Rica
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Posted: Mon Jan 15, 2007 5:54 am Post subject: |
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The effects stuff should be ready for the next update  |
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nibil Site Admin
Joined: 24 Jul 2006 Posts: 23
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Posted: Mon Jan 15, 2007 10:27 am Post subject: |
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Good point, I keep forgetting to add "dividing the effects into categories" to the lists of stuff thats planned, sorry. I guess it comes under general polish but I think it will be a big improvement and deserves its own bullet point.
So, also on the list for the next release is:-
* Divide the effects into categories to improve user friendlyness and make it more obvious what they all do.
I think this will make the effects a lot more useable and, coupled with the pipeline changes, will let people who know roughly what they're trying to acheive try out effects and tinker around with them until they find something they like, unlike now when you really have to know what effect you want and what settings it needs before applying it. |
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